

Name your Project, find a unique name for the unique indentifier (for example creatorname_hair_01) find a name for the title and write a description. You can also pick a hair that has accessories like hair clips or hats if your new mesh has accessories too. If you’re planning to make a long hair pick a long one from the list so you can study how their vertices are assigned to bones and copy them. Pick a hair that suits your new custom mesh best. Hit Create New Project > Hair > Age > Sex > Clothing Category and pick a hair from there. Now your Milkshape has TSR Workshop plugins! Step 2

Now go to C:\Program Files\MilkShape 3D 1.8.5 and paste them there. Install TSR Workshop then go to C:\Program Files\The Sims Resource\TSR\Workshop\Extras\Milkshape Plugins and grab the two files named msTSRWorkshopExport.dll and msTSRWorkshopImport.dll. You can make your bump maps, specular and normal maps within seconds with this tool. But Milkshape has very limited tools to help you get your work done faster, so you’d probably spend weeks in Milkshape to create a smooth and beautiful hair mesh. It doesn’t mean you can’t mesh in Milkshape. But for modelling I strongly recommend to use a more professional 3d application like 3ds Max, Maya and Cinema 4d. This format can hold bone assignment information. You’ll need Milkshape mainly for bone assignments and because Workshop has Milkshape plugins to export – import. This is the only format The Sims 3 recognizes. You’ll need a graphics editor to draw your hair textures and save the textures in.


This tutorial will teach you the basics of creating hair meshes in TSR Workshop.
